Take ground. Select squads (drag a box, or tap) and right-click / tap near a flag. Only infantry capture. Sectors pay Manpower, Munitions and Fuel.
2
Hold the stars. Holding more Victory Points than the Legion drains their tickets. Losing units costs tickets too. First to zero loses.
3
Command Decisions. Capturing a sector, calling in a unit or firing an ability slows time and puts a question in the Intel Desk. Right = fortified sector, veteran crew, on-target strike. Wrong = it still happens, just weaker.
4
Intel Desk. Every question lives here. Between orders, answer any time (123) for Munitions. Streaks bring field promotions, free air support and reinforcements.
5
Fight smart. Sandbags and walls are cover. MGs pin infantry. AT guns and tanks kill armour; rifles barely scratch it. Press R to retreat a hurt unit to HQ to heal and refill.
6
Keys.WASD pan · QE rotate · wheel zoom · Space tactical pause · Z–N call in units · 4–7 abilities · Ctrl+A select all · H home.